![]() When Mario is grabbed by the submerged Chuckya, he is able to swim around while being invisible before he is thrown. Invisible Marioįor this glitch to occur, Mario must perform the Portable Chuckya glitch first. The invisible Bowser cannot hurt Mario on contact, but is still able to attack as usual. When Mario grabs Bowser while he teleports, Bowser stays invisible until he teleports again or is thrown off of the platform. Doors and cloud in empty spaceīowser can teleport in his battle in Bowser in the Fire Sea, during which he becomes invisible. Mario cannot touch the Fly Guy while it has a negative size. If the glitch is repeated, the value for the Fly Guy's size eventually becomes negative, causing it to render upside-down and inside-out. The Fly Guy's size affects the starting height of a Spin Jump off of it. This is a side effect of the Fly Guy changing size to signal that it is preparing to shoot a fireball. If Mario runs back and forth underneath the Fly Guy in Tall, Tall Mountain, it begins to shrink. If Mario is using a Koopa Shell to surf on the water and gets eaten by a Bubba, the shell stays suspended in the air. When Mario stands at the door leading to the back courtyard and looks to the right while in first-person camera mode, the Boo can be seen floating behind the door. After returning to the Boo in the hallway, it should have disappeared. When going to the Whomp's Fortress room's left side again, the Boo's laughter can be heard. The player must then enter the basement, and immediately return to the Boo, which should now be facing forward. The Boo should be facing backwards, and the player must chase it out of the room and into the courtyard. The player must head to the far left side of the room holding the Whomp's Fortress painting, then to the hallway where the Boo is. The player must have collected at least twelve Power Stars, at which point the large Boo appears in the hallway. 7.10 Pillarless Through the Top of the Pyramid.7.8 Mario Through the Jet Stream without Metal Cap. ![]() 6.23.4 Getting heaved while holding a clone.6.23.3 Periodically disappearing Heave-Ho.6.12.3 Being grabbed while holding a clone.6.3 Beat Koopa the Quick in Zero Seconds.5.13.1 Without holding grabbable objects.5.11.3 Moving Platforms in Bowser in the Fire Sea.5.11.1 Tilting Platforms in Lethal Lava Land.4.8 Freeze while entering Vanish Cap Under the Moat.4.1 Attacking an uninitialized Monty Mole.2.3 Camera out of bounds in Dire, Dire Docks.2.2 Camera below Mario in Bob-omb Battlefield.1.7 Instant Tower of the Wing Cap transition.
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